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Games, Gamers, & Gaming    

Last Words


Liz Danforth
Posted by Liz Danforth on January 2nd, 2012

On November 10th, back in 2007, I spoke at the 3rd Annual Graduate Student Symposium at University of Arizona. My topic? Games Gamers and Gaming — Why You Want Them in Your Libraries. The title of that talk, in fact, is why I suggested it as the title for this blog. I had standing room only attendance, and that included the director of my library system, which frankly astounded me and gravely tested my ability to remain calm and focused.

I blew my time limit talking. I tend to do that… and I have done so here. I planned… Read More

The State of Gaming


Liz Danforth
Posted by Liz Danforth on December 28th, 2011

How some of the game industry’s recent design and marketing decisions may impact libraries programming with games, and sharing games in the collection. Read More

A Christmas Wish


Liz Danforth
Posted by Liz Danforth on December 19th, 2011

Phil Minchin, who wrote about his View from Down Under last month, returns with a Christmas wish about how libraries might partner up with Steam, a games service widely known and used in the gamer community. Brandon Robbins described Steam and how it works in a previous guest post — Steam-Powered at Your Library — although his focus was using it as a channel for libraries to acquire games for in-library use rather than as a third-party subscription service. Phil has a different idea that would really be something, if it can be brought to pass



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