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Liz Danforth

Liz Danforth, MLS, is a freelance game illustrator, scenario designer, and game developer who was inducted into the Academy of Gaming Arts and Design's Hall of Fame in in 1996. She has 18 years experience as a part-time paralibrarian in Phoenix and Tucson and is one of about a dozen "gaming experts" working with the American Library Association on a million-dollar grant-funded project to study the use of gaming to improve literacy skills and to develop a model "toolbox" for gaming in libraries. Through Danforth Design & Development (D3), she also works as an artist, a writer, and a library consultant. Follow her on Twitter @LizDanforth.


Games, Gamers, & Gaming



Recent Posts

Last Words

January 2nd, 2012 Comments(3)

On November 10th, back in 2007, I spoke at the 3rd Annual Graduate Student Symposium at University of Arizona. My topic? Games Gamers and Gaming — Why You Want Them in Your Libraries. The title of that talk, in fact, is why I suggested it as the title for this blog. I had standing room only attendance, and that included the director of my library system, which frankly astounded me and gravely tested my ability to remain calm and focused.

I blew my time limit talking. I tend to do that… and I have done so here. I planned… Read More

The State of Gaming

December 28th, 2011 Comments Off

How some of the game industry’s recent design and marketing decisions may impact libraries programming with games, and sharing games in the collection. Read More

A Christmas Wish

December 19th, 2011 Comments(10)

Phil Minchin, who wrote about his View from Down Under last month, returns with a Christmas wish about how libraries might partner up with Steam, a games service widely known and used in the gamer community. Brandon Robbins described Steam and how it works in a previous guest post — Steam-Powered at Your Library — although his focus was using it as a channel for libraries to acquire games for in-library use rather than as a third-party subscription service. Phil has a different idea that would really be something, if it can be brought to pass



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